Changes to server settings are listed here. This does not include updates from FacePunch.
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Convoy Update
Convoy has been updated. The biggest fix is that turrets will not attack a moving convoy now. However, if you attack a convoy at your base, your turrets will then engage the NPCs.
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Stackable Chests
Chest Stacks have been added. Players can now stack loot chests up to three high. Some Notes:
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Loot Prevention Changed
The plugin we were using for loot prevention (blocking other players from looting your items) has ceased development and been removed. We’ve been testing a replacement on the test server for several weeks and have now moved it to live. While we believe players shouldn’t notice anything different, please let us know if you do.…
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Weapon Mods and Stack Sizes
This is a ‘fairly’ big change regarding weapon mods and stack sizes in regards to what happens when adding mods to your weapons. In the past: If players tried to drop a large stack of say 10k laser sights on their weapon, the server would have to process all 10k sights. It would allow 1…
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Smelting Speed
Smelting has been slowed down to help with server stability. Still faster than vanilla of course. Payout is still 1:50 base and larger furnaces still have the same multipliers for increasing payouts.
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Shipwreck Removed
The Shipwreck event has been removed due to lack of play. We will look at another event here soon.
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Shipwreck Changes
Damage multiplier for NPCs has been reduced by 75%. NPCs should deal a quarter of the damage to players now.
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Safe Zone Teleportation
You can now teleport from safezones with commands like /home, /outpost, etc.
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Additional Updates
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Additional Updates