Change Log

Changes to server settings are listed here. This does not include updates from FacePunch.

  • Convoy Update

    Convoy has been updated. The biggest fix is that turrets will not attack a moving convoy now. However, if you attack a convoy at your base, your turrets will then engage the NPCs.

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  • Stackable Chests

    Chest Stacks have been added. Players can now stack loot chests up to three high. Some Notes:

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  • Loot Prevention Changed

    The plugin we were using for loot prevention (blocking other players from looting your items) has ceased development and been removed. We’ve been testing a replacement on the test server for several weeks and have now moved it to live. While we believe players shouldn’t notice anything different, please let us know if you do.…

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  • Weapon Mods and Stack Sizes

    This is a ‘fairly’ big change regarding weapon mods and stack sizes in regards to what happens when adding mods to your weapons. In the past: If players tried to drop a large stack of say 10k laser sights on their weapon, the server would have to process all 10k sights. It would allow 1…

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  • Smelting Speed

    Smelting has been slowed down to help with server stability. Still faster than vanilla of course. Payout is still 1:50 base and larger furnaces still have the same multipliers for increasing payouts.

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  • Shipwreck Removed

    The Shipwreck event has been removed due to lack of play. We will look at another event here soon.

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  • Shipwreck Changes

    Damage multiplier for NPCs has been reduced by 75%. NPCs should deal a quarter of the damage to players now.

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  • Safe Zone Teleportation

    You can now teleport from safezones with commands like /home, /outpost, etc.

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  • Additional Updates

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  • Additional Updates

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