Raidable Bases

Raidable Bases provides NPC bases that players can raid. The server will maintain one random base and players can purchase their own base using their Server Rewards points. Random bases will be locked to the first player/team that attacks while purchased bases are automatically locked to the player (and their team) that purchased it.

Players can access the purchase menu by typing /buyraid in chat. Once in the menu, select the level of the base that you want to purchase by clicking on it. You must have enough Server Rewards points for the level you want to purchase.

Players can move the Raidable Bases GUI around by clicking on the arrow in the heading then use the four directional arrows that appear. Click the up arrow to save.

Once players clear 80% of the loot containers on Hard, Expert or Nightmare, they can run /rb hint to view locations of the remaining loot. Loot locations will be displayed for 15 seconds and the command has a 60 second cooldown period.

NOTE: You can not foundation wipe Raidable Bases!

Players Can Now Fire Attack Heli Turret As Pilot

Players flying the attack heli with a gun attached to the turret can now fire it from the pilot seat. Players must have a key/button bound to attack3. By default, this is the middle mouse button (scroll wheel). If you have bound the middle mouse button to another option, you can bind it back to attack3 by entering the following into your F1 console:

bind mouse2 +attack3

If you wish to bind it to another key, just replace mouse2 with the key you want. For example, to bind attack3 to the Z key, you would enter:

bind z +attack3

To bind to spacebar:

bind space +attack3

Remover Tool GUI

We’ve removed the Price and Refund lines from the GUI that shows when using the removal tool (/remove). Price is still free. Refund amounts (amount of resources given back to player when removing an item) is still the same. Hopefully this provides a better, less cluttered experience when using the tool.

Updated Armored Train

Armored Train has been updated with a few new features:

  • You can now link up to the rear of the train with your own locomotive/work cart.
  • The stop switch (formerly a salvaged hammer) has been replaced with a standard switch.
  • Two digital counters have also been added above the switch. One showing the overall remaining time for the event, the other showing the remaining time before the train resumes after you stop it with the switch.
  • The train driver can now be killed which will very briefly stop the train. The driver will respawn after about 20 seconds and resume the train unless you board and flip the stop switch.

Flame Thrower In Shop

Fixed an error where the the new Military Flame Thrower would not be given to players buying it in the shop. If you tried to purchase and didn’t receive it, please make a ticket on our Discord in #admin-help and we will refund your RP. Be sure to include your in-game name in the ticket!

April Wipe

Wow…April already?

BIG ITEM: We are aware backpacks are not working right. You can access 1 page of a backpack by using /backpack The plugin author said to expect an update in about 8 hours. FIXED!

Here are some of the changes for this month:

  • Slightly smaller map size. – Reduced from 4500 to 4000.
  • New minigun and military flame thrower! – These are available in the shop.
  • New Tool Cupboard – The new “retro” tool cupboard is now available. This tool cupboard will have a display screen that shows upkeep time. While it’s listed as it’s own item, you can also skin a standard tool cupboard.
  • New Harbor designs – The new Harbor designs are now live. Some of the NPCs around Harbor are currently not spawning in right, so you may see some floating in the air for now. Also, the Harbor Bradley may be stuck in place. We are waiting on an update for this plugin.
  • Oilrig Moon Pools – Oil rigs now have a moon pool that will allow players to use a sub to access the rig. Players will then have direct access to the second main level of the rig (L3). The moon pool on large oil also provides access to the catwalk area just above the water (L1).

Event System Ready – Animal AI Back

The new event manager is now live. This will allow us to space out events more and reduce overlap. This should help server performance and allow us to start adding more events as well.

Animal AI should be coming back on as well, though only new animals that spawn in till the next reboot will have AI. After the 5am reboot, all animals should have AI again.

We will of course be monitoring these changes closely (mainly the AI) and will update them as needed.