Updates September 26th 2026

Today, we deployed a major update from FacePunch that involved a big change to how NPCs move around. This change broke several NPC plugins, so we held off for a bit to make sure those plugins had a chance to get updated themselves.

All plugins have now been updated and the FP update has been pushed to the server. As with any big change like this, there may be issues that were not seen during testing. So please report any issues on our Discord via #admin-help so that we can look into them for you.

We have seen reports from other servers of NPC (scientists and animals) possibly moving through walls and/or doors with this update. While we haven’t seen this in testing, it is still possible. While this is mostly a FacePunch issue, please do report it to us so we can check it out.

Some monument and boss NPCs may no longer spawn during the server restart. This is due to the changes above. Those NPCs may not appear until a few minutes after the restart once the new nav grid has been given time to load.

Updates September 10th 2026

  • Fixed bug where the industrial large furnace wasn’t being counted toward the max 3 limit. Players who have already gone past this limit won’t be able to place anymore until after they remove enough to fall back under this limit. However, furnaces over this limit currently will not be auto removed (unless you’re offline 3+ days of course).

September 5th 2026 Updates

  • Possible fix for some UI graphics not always loading correctly.
  • Fix mini copter side seating alignment. Players should now appear correctly in seats.
  • Fix a possible issue with Wallpaper Planner (may not have affected players).
  • Fix possible issue with single players being able to fire turret gun on an Attack Heli. (See Info and Commands for usage).
  • Added the new honey bandage to the large medical crates. This isn’t really vanilla, but we think it should be in there, so now it is. 🙂
  • Some other backend fixes.

Updates 9-4-2026

Few updates for today.

  • FP pushed an update “Fixed poor performance in the jungle due to foliage pooling issue.” No one has really reported that directly, but we did see some folks talking about possible lag. Always remember to report ANY issues via #admin-help on our Discord so that we can look into it more. Saying it in chat does no good if you don’t report it properly. 🙂
  • Fix for possible NPC issues with Raidable Bases.
  • Fix for Build Tools where you could get stuck in an error message loop saying “an upgrade is already in progress” and not be able to upgrade your base.
  • Fix for possible issues with Gas Station Event

August 26th 2026 Updates

  • Fixed possible issue where players may not be able to loot certain crates on an Armored Train event.
  • Fixed several issues with stackable containers including items in a stack not counting right and multiple stacks being treated as one stack.
  • Minor fixes to Raidable Bases.
  • Minor updates to server shop.

August 24th 2026 Updates

A couple of updates today. Here is the list:

  • Armored Train – Player turrets should no longer attack train NPCs while the train is moving. Once the train stops and the NPCs deploy around the train, turrets should then attack. This will hopefully fix several issues we have seen and reduce turret ammo usage due to passing trains.
  • /homes should now work with apartments at the apartment complex

SelfWipe is Back

The /wipe command is finally back. If you wish to start fresh at any time during the normal wipe, you can run /wipe to clear your inventory, backpack, buildings, or all of the above!

REMEMBER: This action is final, once you click yes, your items will wipe and there is no going back!