Changes to server settings are listed here. This does not include updates from FacePunch.
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Blueprints Update
The plugin we use to provide players with access to all blueprints without having to research them has been updated to better comply with the new ToS that FacePunch released back in August. If you notice any issues, please let us know via ticket in #admin-help on our Discord.
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Jungle Building Skin
It was noticed that Building Tools was not showing the jungle building skin to players that had purchased it. It should be available to those players now.
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Old Remover Tool Coming Back
The old remover tool will be coming back at the 5am reboot on the September 21st. The older tool was just better, especially when needing to remove stuff out of normal reach. So /remove will once again activate that tool. The new remover in Building Tools will still be available via the Building Tools GUI.
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New Building Tools Plugin Live
The new Building Tools plugin is now live. This new plugin rolls the commands /up, /down, /bgrade (removed), /bskin, and /remove into one interface. For more information, please see this video. As always, if you have any issues, please open a ticket in #admin-help on our Discord.
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Loot Protection Updated For Mannequins
The loot protection plugin has been updated for better use with the new mannequins. Mannequins are now treated similar to storage boxes. Players on the TC or in your clan will be able to access their clothing and swap their poses. Other players will not be able to access them. You can also /share the
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Map Markers Finally Fixed
Facepunch released an update that FINALLY fixed custom map markers. So the markers for Village and Factory monuments are now displaying correctly on the map.
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Mannequins Now PvE Protected
We’ve added protection to the new Mannequins to prevent others from stealing clothing from them. However, only the original owner of the mannequin will be able to access the clothing and poses for now. Clanmates will not be able to access them. We do see a request for changes to the modding framework that should
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NPCs Are Back
Boss Monsters and Monument NPCs are now loaded back in.
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September 2025 Wipe – Part 2
Event system has been band-aid patched for now, but “should” be working. The NPCs (monuments and bosses) appears to be tied to a bug with the monument markers. We HOPE that FP will be releasing a fix for this soon.
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September 2025 Wipe
Here comes September! There were several updates to plugins this month. So as usual, please let us know of any issues you see via ticket in #admin-help on our Discord. A couple of pending issues are still present that we are waiting for updates on: You can find more info about general Rust changes this
