The new Building Tools plugin is now live. This new plugin rolls the commands /up, /down, /bgrade (removed), /bskin, and /remove into one interface. For more information, please see this video.
As always, if you have any issues, please open a ticket in #admin-help on our Discord.
The loot protection plugin has been updated for better use with the new mannequins. Mannequins are now treated similar to storage boxes. Players on the TC or in your clan will be able to access their clothing and swap their poses. Other players will not be able to access them. You can also /share the mannequins to allow any other player to access their clothing.
Facepunch released an update that FINALLY fixed custom map markers. So the markers for Village and Factory monuments are now displaying correctly on the map.
We’ve added protection to the new Mannequins to prevent others from stealing clothing from them.
However, only the original owner of the mannequin will be able to access the clothing and poses for now. Clanmates will not be able to access them. We do see a request for changes to the modding framework that should hopefully allow this, but that likely won’t happen until next force wipe or later.
There were several updates to plugins this month. So as usual, please let us know of any issues you see via ticket in #admin-help on our Discord.
A couple of pending issues are still present that we are waiting for updates on:
Monument NPCs – Our custom monument NPCs are not currently spawning. We have reached out to the author of the plugin for assistance.
Event system has not received it’s update yet. So arena events are still disabled.
Village and Factory map markers – The map markers for our custom monuments are not loading right. Based on feedback from the editing community, we are not sure if this is a Rust issue or an Editor issue. We are hoping this will be fixed in an update, but that’s still unclear. But for now the markers are shown like the image below. The monument location for each is under the first underscore of “volumes_and_triggers” as shown by the red arrow.
You can find more info about general Rust changes this month on the devblog.
The PVE plugin has been updated (THANK YOU NIVEX!) to hopefully fix the issue with wallpaper showing up randomly on bases. As always, please let us know on our Discord if you have any issues.
If you already have random wallpaper on your base, you will have to remove it with the hammer, but it “shouldn’t” come back afterwards.
A few updates loaded at 5pm reboot. Mainly an update to Server Rewards and the Wallpaper Planner.
Shouldn’t notice any changes with Server Rewards, but please let us know if you notice any issues via our Discord.
Wallpaper Planner now includes a few more custom wallpapers for use. For more info on how to use the planner if you’re not familiar with it, see our Information and Commands page.
Facepunch's New Terms Of Service
Facepunch has updated their Terms of Service for servers. HNC Rust is required to follow these new terms going forward. Find out what this means by reading our post Facepunch’s New ToS – 2025.